AI Insights · Timothy · October 2025
Top Digital Pacifier Games Performance in Ecuador, Q3 2025
Explore the performance trends of leading digital pacifier games on a unified platform in Ecuador during the third quarter of 2025, with insights from Sensor Tower.
In the third quarter of 2025, the performance of the top digital pacifier games in Ecuador showcased varied trends across downloads, revenue, and active users. Here's a closer look at these applications based on data from Sensor Tower.
Candy Crush Saga from King observed a steady rise in weekly revenue, peaking at around $14.3K towards the end of September. Downloads fluctuated, with a noteworthy peak at 15K in late September. However, active users saw a gradual decline from approximately 278K to 218K over the quarter.
Color by Number: Coloring Games by Wildlife Studios experienced a dip in weekly revenue, reaching a low of $178 in late September. Downloads increased mid-quarter, peaking at 9.8K in early September. Active users initially rose, hitting a peak of nearly 19K before tapering off to about 14.6K.
Talking Tom Gold Run from Outfit7 Limited saw minimal revenue, with a slight peak of $47 in mid-July. Downloads were inconsistent, reaching a high of 11.8K early in the quarter. The game maintained over 130K active users throughout the period, with a noticeable peak in early July.
Masha and the Bear Pizza Maker by DEVGAME KIDS games reported low revenue, with a slight uptick to $23 in early August. Downloads varied, peaking at 10.3K in late July. Active users showed a rise to 14.3K mid-quarter before declining.
Coloring & Learn from Orange Studios Games had negligible revenue. Downloads were volatile, peaking at 8.6K in late July and again at 8.5K in late September. Active users remained steady, fluctuating around 60K.
For further insights and detailed analytics, please visit Sensor Tower.